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AI Insights · Timothy · October 2021

Performance of Top 5 Military Games on iOS in the US for Q3 2021

In Q3 2021, the top military games on iOS in the US saw varying trends in downloads, revenue, and active users, with some games showing significant growth in particular metrics.

Performance of Top 5 Military Games on iOS in the US for Q3 2021

In Q3 2021, the top 5 military games on the iOS platform in the United States demonstrated diverse performance trends. Here’s a detailed look at each game's metrics based on Sensor Tower data.

Call of Duty®: Mobile had a strong quarter in terms of revenue, peaking at approximately $3.4M in the last week of July. Weekly downloads showed an initial rise, hitting around 283K in the week of July 26, before gradually declining to around 172K by the end of September. Active users fluctuated, starting at 3.8M at the beginning of the quarter and ending at 3.2M.

Top War: Battle Game experienced a relatively stable revenue, with a peak of about $1.67M in the second week of August. Downloads, however, saw a significant drop from approximately 178K in mid-July to just around 20K by the end of September. Active users peaked at 131K in early August but decreased to about 90K by the end of the quarter.

Contra Returns showed a steady increase in revenue after its release, with a peak of around $55K in mid-August. Downloads were highest in the week of July 26 at 107K but dropped to approximately 5.7K by the end of September. Active users also saw a peak of 130K in early August, declining to around 39K by the end of the quarter.

Warpath: Ace Shooter had a notable increase in revenue, peaking at approximately $577K in mid-September. Downloads fluctuated, with a high of about 27K in early September and a low of around 7.5K later in the month. Active users saw a peak of 99K in the first week of September but dropped to around 58K by the end of the quarter.

Warface GO: Combat strike zone maintained relatively stable revenue, with a peak of around $6.6K in the last week of July. Downloads were consistent, hovering around 8K to 9K throughout the quarter. Active users remained steady, starting at 13K in late June and ending at about 12K in late September.

These insights demonstrate the dynamic nature of the mobile gaming market. For more detailed analytics and insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021